Product Design for Accessibility

Creating an inclusive future for the connected home.

Role

UX Research
UI Design
Design System

Team

Olivia Georgalas
Elijah Hassan

Duration

Jan-Apr 2024
(4 months)

Tools

Figma
Illustrator
‍Miro
After Effects

Weather app image
Weather app image
Weather app image
Weather app image
Weather app image
Weather app image

Project description

Project description

Project description

How do we create an inclusive future for the connected home?


This project was for a Digital Product Design II academic class. The brief is based off the Sky brief of the D&AD New Blood Awards 2024.

Problem

Explore how the connected home of 2030 could help to create inclusive experiences for all Sky customers.

Solution

Design intuitive methods that allow your smart home to curate your environment easily and accessibly.

Process

Process

Process

This category details the step-by-step approach taken during the project, including discovery, defining, ideation, design, development, and delivery phases.

Conducted competitor analysis to identify patterns and opportunity areas in the smart home market. Researched disability and smart home statistics in the UK.

Surveyed individuals who could benefit from this product and created qualitative user personas, empathy maps, and journey maps.

Ideation
Ideation
Ideation

Adapted themes, challenges, needs, and insights from previous research and created point of view (POV) statements to determine specific user issues and minimum viable product (MVP) charts to identify table stakes and differentiators.

Designed a wearable device and connected app to streamline the experience of smart home users with disabilities.

Results included physical product and app prototypes, as well as sub-branding of the product under the Sky master brand.

Discovery

Discovery

Discovery

Competitor Analysis

Xfinity Home is an option for users already subscribed to Xfinity internet and TV, offering bundled convenience and integration with entertainment services. However, the equipment costs, service contracts, and limited customization compared to DIY systems might be deciding factors for some.

Google Home holds significant potential for people with disabilities but requires continued efforts to address accessibility limitations and promote awareness.

Ring is a popular and affordable choice for smart home security, offering a variety of user-friendly devices and features. However, it's important to be aware of potential privacy concerns and limitations before making a purchase.

Statistics & Research

Main accessibility barriers include lack of voice control customization, limited non-visual feedback, and complex interfaces.

22 million people in the UK have some form of disability, representing 1 in 5 individuals.

7 million people have a mobility disability, while 2 million have a visual impairment.

25% of UK households own at least one smart home device, with the number expected to reach 50% by 2025.

Defining Audience

Defining Audience

Defining Audience

Qualitative Personas

Alex Clarke

Overstimulated Homeschooler

Age:

12 years old

Status:

Single

Location:

London, England

Occupation:

Student

Personality:

Introverted, Focused

Disability:

Autism Spectrum Disorder

Bio:

Alex, a 12-year-old child who lives with his parents and younger sibling in the suburbs of London, has been homeschooled for the past couple of years due to challenges in adapting to the traditional school environment.

Behaviors:

Alex gets overwhelmed by sensory stimuli, leading to meltdowns or shutdowns when exposed to loud noises, bright lights, or sudden changes in their environment.

Alex has specific areas of intense interest and expertise. When engaged in these topics, he exhibit a high level of focus and enthusiasm.

Alex struggles to comprehend the concept of school hours versus free time. This difficulty in understanding schedules and transitions makes it challenging to establish a consistent routine.

Alex finds it challenging to engage in typical social interactions and often prefers solitary activities. Socializing can be draining and cause anxiety.

Needs & Goals

Structured Routine

Tailored Learning Environment

Supportive Social Skills Training

Quiet and non-interruptive environment

Pain Points

Social Isolation

Sensory Overload

Inaya Mikhael

Person with Epilepsy

Age:

32 years old

Status:

In a relationship

Location:

Zürich, Switzerland

Occupation:

WFH Customer Service

Personality:

Energetic, Involved

Disability:

Epilepsy

Bio:

Inaya spends her days helping others communicate their needs and finds herself wanting a break from communicating her own needs. She was diagnosed with epilepsy in her late teen years and is still learning her triggers.

Behaviors:

Inaya stresses about triggers for her seizures. This stress feeds into a cycle and increases her overall anxiety.

Inaya’s stress of not being able to move around freely with out her chronic back-pain.

Inaya often worries about whether or not she has taken her daily medication.

Inaya gets frustrated with having to constantly communicate her needs to loved ones.

Needs & Goals

Conscious Surroundings

Self-Monitoring Health Resource

Accommodation Without Alienation

Emergency Resources

Pain Points

Seizures

Inaccessibility of the world around her

Chronic Pain

Empathy Maps

User Situation

User Situation

Alex follows a homeschooling schedule from 8am to 3:30pm.

Says

Expresses a desire for clear schedules and routines.

May communicate discomfort or sensory challenges during specific activities.

Seeks assistance in understanding and managing time effectively.

Thinks

Considers the impact of sensory stimuli on focus and learning.

Reflects on the importance of incorporating special interests into the curriculum.

May strategize ways to make the learning environment more comfortable.

Does

Follows the established homeschooling schedule diligently.

Engages in self-regulation activities during breaks.

Seeks out preferred activities and interests during learning sessions.

Feels

Feels overwhelmed by sensory stimuli during certain activities.

Experiences satisfaction and engagement when special interests are integrated into lessons.

Desires a sense of control over the learning environment and schedule.

Problems

Struggles with sensory overload during specific tasks or times of the day.

Faces challenges with adhering to schedules.

Encounters difficulty in transitioning between different activities.

Goals

Aims to complete educational tasks with minimal sensory distractions.

Strives to better understand and manage time independently.

Hopes to create a positive and engaging learning experience tailored to individual needs.

User Situation

User Situation

Inaya starts her day at 6 AM to start working from home and clocks out at 5 PM to wind down.

Says

Expresses concerns about potential triggers for seizures.

Communicates stress and anxiety related to emergency plans.

Verbalizes frustration about the need to consistently communicate her needs.

She wishes she could move around more without feeling pain.

Expresses concerns about triggers for seizures.

Communicates anxiety related to emergency plans.

Verbalizes frustration about communicating needs.

Thinks

Reflects on the impact of stress on her overall well-being.

Considers ways to self-monitor and manage stress levels effectively.

Reflects on the need for accommodation without feeling alienated.

Does

Actively seeks conscious and accommodating surroundings.

Engages in self-monitoring activities to manage stress.

Seeks emergency resources and plans for contingencies.

Physical Therapy to combat pain.

Feels

Experiences anxiety and stress related to potential seizure triggers.

Desires a sense of control and security in emergency situations.

Frustration with the constant need to communicate personal needs.

Problems

Struggles with the unpredictability of seizures.

Faces challenges in accessing certain environments due to her condition.

Experiences frustration and fatigue from continuous communication about her needs.

Goals

Aims to create a conscious and accommodating environment that reduces stress.

Strives for effective self-monitoring strategies to manage anxiety.

Seeks accommodation without feeling alienated and access to reliable emergency resources.

Aims to create an accommodating environment that reduces stress.

Strives for effective self-monitoring strategies to manage anxiety.

Seeks accommodation without feeling alienated and access to reliable emergency resources.

Delivery

Delivery

Delivery

The resulting product and app allows Sky Guardian users to have a simple and stress-free experience that offers multiple comfort and safety accomodations for several disabilities.

Guardian Link

A wearable device so Guardian can easily access user's biometric data. Cheaper than a smart watch so all household members can have their own.

Updated Home Page

Creates a simple hub for users to check important details like locking status, temperature, and the user's major biometric information.

CloudVision

Shows recent history of other household members on the app to monitor changes to minimize redundant or counteractive commands.

HealthSync

Incorporates biometric data to automatically adjust the environment. For example, in high stress situations, the user can program Guardian to monitor when their heart rate increases past their baseline and trigger commands like dimming the lights or lowering the temperature of the room the user is in. In emergency situations, Guardian can also call emergency services and contacts.

Gesture

Customizable settings allow users to tailor gestures for certain responses from Guardian, whether it's saying "lock" to lock the front door or raising your hand to increase the tempertaure in a room. This allows users to prioritize their unique needs.

Guardian Link

This wearable device tracks users biological data to help curate their home environment.

  • Home page

    Offers a main customizable home page to allow ease of access to important information.

    Weather app image
  • Cloudvision

    Streamlines the experience of multiple household members to create a cohesive environment.

    Weather app image
    CloudVision

    Streamlines the experience of multiple household members to create a cohesive environment.

  • HealthSync

    Uses biometric data to adapt the environment for the ideal mind and body experience.

    Weather app image
  • Gesture

    Detects hand and body gestures to complete tasks and change environmental settings.

    Weather app image
  • Home page

    Offers a main customizable home page to allow ease of access to important information.

    Weather app image
  • Cloudvision

    Streamlines the experience of multiple household members to create a cohesive environment.

    Weather app image
    CloudVision

    Streamlines the experience of multiple household members to create a cohesive environment.

  • HealthSync

    Uses biometric data to adapt the environment for the ideal mind and body experience.

    Weather app image
  • Gesture

    Detects hand and body gestures to complete tasks and change environmental settings.

    Weather app image

Results

Results

Results

Here, the outcomes and projected benefits of the project are highlighted.

Enabling Inclusivity

As we innovate, accessible homes become the building blocks of an inclusive society where everyone can reach their full potential.

Fostering Independence

By integrating accessibility features, we can empower users to thrive. This independence fosters confidence to navigate the world.

Inspiring Innovation

Design should prioritize accessibility, and understanding it's a journey that begins at home is a good start. Homes are sanctuaries of comfort and control.